PRANNA is an artist and visionary. At the center of her work is a man who lives in an era of globalization and informational abundance, the influence of which on consciousness isn't still fully understood.
PRANNA is attempting to do this by creating paintings and sculptures from recycled plastic.
PRANNA has developed her own style in art - parametric symbolography, in which through the symbols embedded in the cultural-historical code, the role of a person inside accelerating information flows, as well as the principles of his self-determination in the 21st century, are explored.
"Who are we today? Where are we going? What is the social model of the future? " - perhaps these simple and at the same time extremely complex questions PRANNA asks the world in which each of us is the creator and consumer of information, which, like plastic, in the BIG DATA era doesn't disappear without a trace, but forms the space in which we and our descendants have to live. At the same time, the artist isn't against the "digitalization" of modern homo ludens - the "person playing", as defined by Johan Hoizing, but reveals the ideas of responsibility for presence in both real and virtual environments, at the same time expanding the concept of ecology.
Recognizable heroes in the form of anonymous anthropomorphic creatures appear in all works of PRANNA in the form of characters of art objects, and actors of the performance. The images created by the artist embody several ideas at the same time: in her works, the artist purposely removes the drama of a particular person, highlighting social issues.
Second, PRANNA tries to operate with symbols and archetypes to convey ideas that are free of geographical, gender, ethnic, religious, political subjectivity and leaves the essence: the human principle is common and one in each.